NVIDIA confirms DLSS 5 uses 2D frames and motion vectors, not full 3D data, raising questions about accuracy and control.
Sometimes the right tool for the right job appears almost out of nowhere. That was certainly the case for [Jonathan] who came ...
Layer 6 - ULTRA ain-engine-ultra (ALL-IN-ONE super engine) Layer 5 - AI Integration ain-ai-dialogue, ain-ai-procgen, ain-ai-assets, ain-ai-qa Layer 4 - Tools ain-editor, ain-tilemap-editor, ...
In celebration of Castlevania's 40th anniversary, Konami has announced Castlevania: Belmont's Curse, a new stylized 2D Castlevania game co-developed by Evil Empire and Motion Twin. It's due out in ...
TL;DR: Konami and Motion Twin are developing Castlevania: Belmont's Curse, a 2D action-exploration game set 23 years after Dracula's Curse. Featuring enhanced whip mechanics, diverse weapons, and a ...
As revealed during February's PlayStation State of Play stream, the original God of War trilogy is getting a remake. In addition to that, Sony Santa Monica revealed a brand-new 2D game in the series ...
In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
Google rolled out a brand new experimental AI tool last Thursday called Project Genie. By Friday, video game stocks were tumbling as a result. Gaming industry giants like Unity Software, Roblox, ...
Unity (U) stock plunged 24% to $29.10 after Google DeepMind unveiled Genie 3 AI that generates interactive worlds from text. Unity CEO calls world model AI a powerful accelerator. Unity powers 70% of ...
Yesterday, Google revealed its Project Genie AI-generation tool, allowing people to make “interactive environments” in seconds using just prompts. Today, in response to this, a bunch of investors seem ...
The Dark Souls franchise is the stuff of legend. A virtually flawless series of games so influential that an entire genre, Soulslikes, sprung up to meet the overwhelming demand of gamers who could not ...
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