According to Microsoft's own benchmarks, GDeflate is still the way to go for developers wanting to let the GPU handle asset loading, but Zstd is better for CPU-intensive projects. Zstd does also offer ...
Abstract: We present an efficient and accurate modeling of arbitrary-shaped locally modulated leaky wave antennas (LWAs) combined with dielectric lenses by means of a combined ray-tracing (RT) and ...
Crimson Desert has been one of the most visually ambitious open-world games on the horizon, and now we have a much clearer idea of how it performs. In a new technical deep dive, Digital Foundry tested ...
Abstract: We present a novel acoustic camera simulator that generates realistic sonar images by incorporating recursive ray tracing and sonar artifact modeling and provides various ground truth labels ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results