According to Microsoft's own benchmarks, GDeflate is still the way to go for developers wanting to let the GPU handle asset loading, but Zstd is better for CPU-intensive projects. Zstd does also offer ...
Abstract: We present an efficient and accurate modeling of arbitrary-shaped locally modulated leaky wave antennas (LWAs) combined with dielectric lenses by means of a combined ray-tracing (RT) and ...
Crimson Desert has been one of the most visually ambitious open-world games on the horizon, and now we have a much clearer idea of how it performs. In a new technical deep dive, Digital Foundry tested ...
Abstract: We present a novel acoustic camera simulator that generates realistic sonar images by incorporating recursive ray tracing and sonar artifact modeling and provides various ground truth labels ...