This morning, Unity released a blog post informing users of an important update coming to its engine: Runtime Fees. These fees will be charged to developers whose games cross a specific revenue and ...
Additional reporting by Alex Calvin. For developers just starting in the industry, the task of choosing the best game engine can be daunting. Here, we'll try to address many of the issues concerning ...
Unity's new Runtime Fee will charge developers on a per-install basis. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
It's pretty simple on paper. From January 1 2024 any game that is using the Unity Engine will be paying a fee to Unity for every install on a new device. There’s a complex system of tiers and ways to ...