Does Starfield use procedural generation? It's a good question considering the sheer scale of the galactic game with over 1000 planets and 100 star systems, it makes sense that procedural generation ...
Daniel's been gaming since he was old enough to reach the keyboard and has a Bachelor's Degree in Writing from the University of Tampa. It's worth clarifying what Starfield's procedural generation ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
This is a story about serendipity and probability. “There in the bathroom line, I met Arnaud,” He told Engadget. “We started chatting, and we were sort of mutual fans of each other's work, and we ...
Pocket Gamer Connects, the leading international conference series for the global games industry, is coming back to San Francisco on March 17th to 18th, 2025. This must-attend event will unite more ...
Amid a huge amount of new information on Starfield from the Xbox-Bethesda showcase, likely the most-discussed detail was Todd Howard's announcement that the upcoming sci-fi RPG will include 1,000 ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
Chris is a writer currently based in the Philadelphia area. They are currently writing for film website Flixist, podcasting for Marvel News Desk, and were an editorial intern for Paste Magazine's ...
Why it matters: Managing graphics memory has become one of the most pressing challenges facing the realm of real-time 3D rendering. As visuals become more detailed, the amount of VRAM required for ...