In the original Ocean Rift demo I essentially had a bunch of models with a looping animation moving around underwater. This was a great proof of concept but once I added the ability for the player to ...
Unreal Engine 5.4 has arrived, ushering in a new era of animation and game development. This impressive update introduces a wealth of enhancements designed to transform efficiency, realism, and user ...
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The most complex ecosystem in any game
Rain World features one of the most intricate virtual ecosystems ever created in a video game—despite its simple 2D pixel art style. While it may look modest on the surface, the game uses advanced ...
Dr. Llŷr ap Cenydd is the developer of two well known Oculus Rift demos: Ocean Rift and (my personal favorite) Crashland. As an expert in procedural animation, Cenydd has imbued his creatures with ...
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